DESOLATION

Help manual · Roleplaying

RP Rules

Do NOT Power Play

In RP, you will not always get your way. You won’t dodge every bullet, every hit. You won’t miraculously hit everyone every time. RP is all about give and take. You win some, you lose some. Don’t try to win all the time. That’s no fun.

You can not determine where your character hits or effects another character. That is up to that character’s player to decide.

Be realistic

Keep in mind that New Nevada is LARGE.

New Nevada covers a good deal of Arizona, part of California, part of Nevada, and small sections of Mexico and Utah. It is roughly 500 miles square. To give you an idea of how big 500 miles would be, imagine you’re driving a car at 60 miles an hour. It would take about 8 hours and 20 minutes to drive 500 miles. Just think of how long that would take to walk. And that is only walking from the bottom of the map to the top. It is by no means a small area, and it should take many days hike to get from say, the Ranger Center to Needles.

As for the size of worldmap rooms: As the staff figures it, a worldmap room is about 8 miles square. It should take the average, healthy character at least 1 to 2 hours to hike across a worldmap room, in fine conditions. This is not including hiking across the desert, which very well may take longer. (On a related note, please remember the human body’s need for WATER.)

We’ve seen people run from the center of Needles, out to the wastes, across the Colorado River, down to Quartz, and then back in a matter of minutes in-character. We do not want to see this again.

Please keep how much land is actually being traveled in mind while RPing.

In Character Death

While this is the standard for most other Role Playing games, sadly we have to spell it out for you, because some people on Desolation just don’t get it.

A player’s life is his own. He has the last word on if he is injured, or even death. You cannot outright kill another player. If you want to kill someone, talk to them using OOC or tells, work something out, and then go with it. Don’t power play. You can only attempt to kill another character. The player gets to decide if they die or not. Be realistic. If a gun is held against your characters head, and the wielder pulls the trigger, your character isn’t ducking that.

On the other hand, player, don’t be afraid of death. We understand you put a lot into your character, but IC death leads to great RP. Plus we’ll transfer stats, skills, and money to a your new character when you make one. Don’t power play, and try to live forever.

Remember, if your character jumps into the middle of a gunfight, you are giving your consent to have your character killed just by getting involved. If you don’t want your character to die, don’t give anybody a reason to want to kill them, and don’t get them involved in anything they’ll likely die in.

Mutants, Robots, Cyborgs, Super-mutants, Aliens, Etc.

Desolation does have mutants, robots, cyborgs, and possibly even aliens. If you want your character to be one, however, you must talk to a member (preferably multiple members) of the staff beforehand. As long as the character you want to play is realistic, and in the cases of robots and cyborgs, have a really good, really detailed history, you may be allowed to play them.

Keep in mind that we will not let you be a 15 foot tall, 5-tons of muscle mutant, nor a cyborg with most of its body replaced with cybernetic parts that will outperform any human by %500. A mutant is more likely to be a deformed hunchback riddled with cancer. A cyborg is more likely to be an unfortunate human who lost their hand, but saved up enough money to have it replaced with an old, clunky, slow cybernetic hand in a seedy out-of-the-way shop in Vegas. Be realistic. Be reasonable. Please have a good, well thought- out history ready beforehand.

As far as aliens go… I don’t know why I mentioned them. I guess in case they come up. Don’t try to play as an alien. Just don’t.

As this is not Fallout, not based on Fallout, and what has happened in Fallout has not happened in Desolation’s world, there are no super-mutants. Super-mutants were humans dipped into the FEV virus. There is no FEV virus, no Master, so no super-mutants. The same goes for Deathclaws.

Character Cloning

Certain areas and people have access to cloning tubes, and cloning technology. If you recently died, but decided you still want the name, you can be cloned. There are, however, a few conditions:

NOTE: If your character was a Desert Ranger, then a sample was kept in their labs. This sample must of course be in tact.

Area Destruction

Interacting with your environment is the key to RP. However, destroying your environment doesn’t leave you with many places to RP at. Destruction of property is a valid RP angle, however not all of the staff will agree with what you destroy.

The last word on area destruction rests with the creator who coded the area. If you wish to demolish something, talk to the person in charge of the area first. Sometimes they will cooperate with you, and even recode the area to reflect what happened. Sometimes.

However, going out and burning down a town will not only piss off the wizard who made the area, but also the entire player base. The other players have to RP in that town, too, and if it’s not there anymore, they’re going to be mad.

Don’t Let OOC Things Effect You ICly

It’s just good RP etiquette. If someone pisses you off Out Of Character, don’t take it out on them In Character. Or vice versa.

Category:Roleplaying