Palmstrike is an unarmed ability in which you strike out at your opponents in a quick strike with your open palm, trying to catch them off guard. The strike increases in damage potential as your skill in Unarmed increases
Requirements
- Unarmed only
- 40% ranking in Unarmed skill
- costs 1 stamina per 5% weapon skill ranking
- must already be in combat with target
- reflex stat must be greater than -3 (bad)
Effects
- 40 second re-use timer, with 1 second less per 10% skill increase. At 400%, timer is reduced to 0
- Damage increases with skill increase.
- 1.3x damage at 40% skill (8PA cooldown 36s)
- 1.35x damage at 100% skill (20PA cooldown 30s)
- 1.4x damage at 200% skill (40PA cooldown 20s)
- 1.5x damage at 300% skill (60PA cooldown 10s)
- 1.6x damage at 400% skill (80PA cooldown 0s)
Usage
palmstrike