This is an advanced medical ability that restores lost health. If no target is specified, it heals the medic. __NOTOC__
Requirements
- 180% rating in Medical Science skill
- Medic must be out of combat
- costs 1.5 mental action points per health healed
- costs 20 physical action points
Effects
- Heals up to 2/5th (40%) of Medical Science skill
- Maximum amount healed is 150 health
- Experience gain of 5 per 1 health point healed
- 30 second re-use timer
Usage
healheal [target]
Governing Attributes
Medical Science skill, Intelligence, Charm