The brainy engineer is not as tough as the soldiers or the thieves, but able to hold his own in combat, as the engineer is proficient in technical, complex, and heavy weaponry and armor. At home in a piece of mechanised armor, the engineer can utilise his brilliance to fashion explosive chemical concuctions and then use his skill of priming explosives to set traps for enemies whom try to come his way. The engineer is also somewhat good at being a leader, and is quite perceptive when it comes to spotting things. However, the engineer is not good at hand-to-hand combat at all, and is better in the back shooting at things. The engineer is also not as physically fit as the soldier and thief.
The drawback to this is that the brainy engineer has the lowest health and ref progression of all the classes, making him an easy target. Hopefully mechanised armor can reduce damage.
The two main stats for the engineer are IQ and ACC. This gives them enough to do their tinkering around, but also give them a good hit rate for their ranged weapons, as they are proficient in heavier, more complex weapons. However, it is also advisable to increase their CON as it wil give them a greatly enhanced survivability, considering they receive the lowest amounts of hit points between all the classes.
Stat progression table
Stat | At Level | Max | Max w/ +4 Stat | Max w/ -4 Stat | |
HP | CON | +5 | 200 | 360 | 40 |
MA | INT | +10 | 400 | 560 | 240 |
PA | REF | +4 | 160 | 320 | 1 |